Designer, Matter • Jan 2017—Present

Working with Matter's team and clients to build digital experiences for the connected world.

Product Designer, Jawbone • Jan 2015—Dec 2016

End to end designer for the Up Product Experience team working on strategy, UX, and visual design.

Design lead in a cross-functional team focused on developing a new product for logging activities; defined UX strategies to make activity logging seamless between the Up app and wearables.

Part of the team creating a new design system for Up that documents UX components, motion design, and visual elements.

Design Intern, Moment Design • Summer 2014

A digital product strategy consultancy; worked on client teams as well as an intern-directed summer project that investigated the future of the television industry. Extensive user research led to the development of a product focused on streamlining user access to video content.

Design Intern, Loft LLC • Summer 2013

Consultancy focusing on UX and Industrial Design for connected devices, toys, and packaging. Worked directly with principle designers to sketch, model, and document designs for production.


San Francisco, CA


Rhode Island School of Design
BFA with Honors, Industrial Design


Research • Needfinding, surveys, user interviews, usability testing, and competetive analysis.

UX • User journeys, personas, information architecture, wireframes, and rapid prototyping.

Visual • Layout, typography, color theory, branding, content strategy, motion design, and styleguide documentation.

Tools • Mac & PC. Sketch, Photoshop, Illustrator, and InDesign. After Effects, Principle, InVision. Basic skills in Framer.js. Advanced knowledge of DSLR cameras and digital post-production.